Enemies have "stormtrooper" accuracy with firearms.Negotiation, Coercion and even humanity checks on dialogs.9:05 - Amazing, you can interact with the scenario using disciplines that way.You can dance on nightclubs (around 1 min).APPARENTLY there are no loading on entering indoors (not sure).The UI is clean, no popups on middle of screen.On the beginning, they mention "sex slavery", a theme that i was thinking that vtmb2 would avoid.That said, i re watched the gameplay and the game looks good(not as VtMB1) Eg - Looks like all disciplines are "combat oriented", Tremere looks like lost Domination(don't ask me how it makes sense, their gargoyle creation lore depends upon it to make sense) and that firearms will be just temporary(wow, i found this US$ 500+ 44 magnum revolver, will just drop once i ran out of ammo and nobody sells illegal ammo), BUT the gameplay looks interesting. That said, VtMB2 will have some problems. For example, why i need to wait 99 seconds each time that i cast Blood Cauldron? Why killing a criminal that doesn't do anything good hurts the district health? Why i made someone a vampire without being my choice on the beginning of the game but this only happens once? And no other people that i bite become a vamprie? Why killing nurse gives hundreds of times more XP than killing dozens of vampire hunters? Why costs XP to make someone a vampire EXCEPT in the beginning when the story demands? The developers are amazing on creating a deep drama story but a immersive living breathing fictional world. I tried Vampy is a fun game but is not a masterpiece like VtMB1, the game mechanics are extremely disconnected than game lore. Why so few vampire RPG's? I mean, there are TONS of novels about vampires, tons of movies about vampires, but games, there are very few.
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